Cursos / Jogos Digitais / Design de Jogos Digitais / Aula
ADAMS, Ernest; DORMANS, Joris. Game mechanics: advanced game design. New Riders, 2012.
BRATHWAITE, Brenda; SCHREIBER, Ian. Challenges for game designers. Cengage Learning, 2009.
COOK, Daniel. What are game mechanics. Disponível em: <http://lostgarden.com/2006/10/what-are-game-mechanics.html>. Acesso em 12 ago. 2015.
JÄRVINEN, Aki. Games without frontiers: Theories and methods for game studies and design. Tampere University Press, 2008.
LUNDGREN, Sus; BJORK, Staffan. Game mechanics: Describing computer-augmented games in terms of interaction. In: The PLAY studio, The Interactive Institute (Org.). Proceedings of TIDSE. Göteborg, SWEDEN, 2003.
ROGERS, Scott. Level Up! The guide to great video game design. John Wiley & Sons, 2010.
Rouse III, R. Game Design Theory and Practice. Plano, Texas: Wordware Publishing Inc., 2005.
SALEN, K.; ZIMMERMAN, Eric. Rules of Play. Game Design Fundamentals. Cambridge, Massachusetts: The MIT Press. 2004.
SCHELL, Jesse. The Art of Game Design: a book of lenses. CRC Press, 2008.
SICART, Miguel. Defining game mechanics. Game Studies, v. 8, n. 2, p. 1-14, 2008.
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