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arrow_back Aula 08 - Narrativa e Design de Níveis

Referências

BATES, Bob. Game Design. Premier Press, 2004.

NOVAK, Jeannie. Game development essentials: an introduction. Cengage Learning, 2011.

PORTNOW, James; FLOYD, Daniel; THEUS, Alisson. Extra credits: Tutorials 101. Disponível em <https://www.youtube.com/watch?v=BCPcn-Q5nKE>. Acesso em: 14 out. 2015.

ROGERS, Scott. Level up! The guide to great video game design. John Wiley & Sons, 2014.

RYAN, Tim. Beginning level design: Part 1. Disponível em: <http://www.gamasutra.com/view/feature/131736/beginning_level_design_part_1.php>. Acesso em :13 out. 2015.

SCHELL, Jesse. The Art of Game Design: A book of lenses. CRC Press, 2008.

SHELDON, Lee. Character development and storytelling for games. Cengage Learning, 2014.

SUDDABY, Paul. The many ways to show the player how it's done with in-game tutorials. Disponível em: <http://gamedevelopment.tutsplus.com/tutorials/the-many-ways-to-show-the-player-how-its-done-with-in-game-tutorials--gamedev-400>. Acesso em: 16 out. 2015.

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