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arrow_back Aula 04 - Mecânicas de jogos II

Referências

ADAMS, Ernest; DORMANS, Joris. Game mechanics: advanced game design. New Riders, 2012.

BRATHWAITE, Brenda; SCHREIBER, Ian. Challenges for game designers. Cengage Learning, 2009.

KOSTER, Raph. Theory of fun for game design. O'Reilly Media, Inc., 2013.

ROGERS, Scott. Level Up! The guide to great video game design. John Wiley & Sons, 2010.

SCHELL, Jesse. The Art of Game Design: a book of lenses. CRC Press, 2008.

SICART, Miguel. Defining game mechanics. Game Studies, v. 8, n. 2, p. 1-14, 2008.

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